2009年3月19日 星期四

GRACE STATE MACHINES



2007
Robot performance
Aluminium, air piston, valves, micro controlers, network switche, motion capture system, max/msp, air compressor, alogene light bulb, midi dimmer.
Collaboration: Bill Vorn, Emma Howes, Jonathan Villeneuve
Grace State Machines is a Robotic Art performance project. The name of the project is inspired by a virtual "state of grace" that could be expressed by automatons and other finite state machines. Through this project, we want to explore the close relationship between the real physical human body and machine body. We want to express the inner perceptions of both entities and how they intertwine, blend, mingle and become blurred as they interact and exchange in an intimate dialog between the organic and the artefact

http://www.jonathan-villeneuve.com/en/index.php?dossier=gsm

TRACE



2007
Installation
Trace L : Aluminium, light bulbs, speackers and sub woofer, proximity sensors, sound amplifier, midi dimmer box, computer.
5’ X 12” diameter
Trace v : TV monitor, mechanical control lever, wood, aluminium, electrical wires, sound amplifier, arduino microcontroller, rf converter, computer.
30” X 20” X 75”
Trace s : Wood, wool, stuffing foam, vents, LED, Photo resistances, printed circuits, micro possessor, Alt-mega 168.
28 modules of 8” X 8” X 4” at 16” deep, sparse on the wall.
Sofian Audry, Jonathan Villeneuve
In collaboration with Myriam Bessette & Samuel St-Aubin
Trace is a collaborative installation in three stages. Its design pools the plastic and conceptual concerns of the artists with a will of complementarity and exchange.
Led by a computational, sculptural and sound work, the project tries to create a physical impression in the viewer. The collective creation allows the artists to develop new aesthetic, sensory and technical approaches.
A multi-faceted work, Trace explore many sides of the same idea. Three sculptural elements give insight on a daily experience that is lived with the transformation of private space. Bulbs, wiring, textiles, dyes and bolts intertwine, carrying the fragility of livable spaces. The reality is thus diverted, revealing the ephemeral aspect of a memory that fades with the renewal of the domestic sphere.
Trace consists of three installations: L, V and S. The concept of flexibility and mobility is the basis of the work that thus adapts to its exhibition space. The development is based on a collective "work-in-progress" methodology, where each element responds to the first and influences the next.

red dot: grand prix: "Duality" by ART+COM, Berlin



Traditionally, there has always been a certain tension between art for public spaces, with its architectural associations, and the actual surroundings of a building: On the one hand, this close connection to the building limits the creative freedom, but on the other hand it is also its challenge. Installations that make use of new media and technologies today offer their designers the possibility to establish entirely novel relationships with architecture. And not only with the architecture: also with the people who live and function within it. Developed for a new building complex in the centre of Tokyo, the “Duality” installation responds to the impulses of passers-by.

The action of stepping on a six-metre-square area generates real-time virtual light waves that extend as real waves on the surface of the adjacent artificial pond. The installation aims to offer commuters flowing out of a nearby metro station a playful moment of pause and meditation; furthermore, “Duality” explores the interplay between solid and liquid, virtual and real, light waves and water waves, and is intended to counter the generic practice of architecture art with a concept that evokes identification by instantaneously implying both the location and the human beings that are present in it.


Joachim Sauter on “Media in public spaces”:

“Duality” is an installation in a public place in the city centre of Tokyo. The aim was to create an installation that, unlike many other medial art projects for public spaces, would interact with its environment thematically and react physically to passers-by. Set up as part of a walkway and an adjacent artificial pond, “Duality” acts as an interface between “liquid” (water) and “solid” (walkway), expanded by the aspects of “real” (waves of water) and “virtual” (waves of light). Due to the reactive nature of the installation, passers-by change the environment and thus experience a moment of identity with the place.

created by ART+COM